Every Battle Brothers campaign starts with optimism and a roster that has no idea what’s coming. This is Episode 1 of the Hexed — a fresh mercenary company in Overhype Studios’ turn-based tactical RPG — and it does not go smoothly, which is exactly why it’s worth watching.
From arena wipe to starting over
The southern city-states and their arenas are a tempting way to make early coin, and they’re also a fast way to lose your whole company if you overreach. We find that out the hard way via an arena wipe early on. With everyone dead, I soldier on… by starting over.
Rebuilding and the first real bounty
With a clean slate, we rebuild the roster, gear up the brothers, and start taking contracts the company can actually survive. The episode’s throughline is hunting down Hoggart the Weasel: a bounty target that gives the young company its first taste of renown. This is the loop that makes the game sing for solo play: recruit, equip, take a job that’s slightly beyond your comfort zone, and see who’s still standing afterward. Consider this the setup; things only get harder from here.
This is the start of the Hexed campaign — more episodes to come. Subscribe to see how far they get.
