Strategy gaming without shortcuts.
Hexed & Countered
Strategy gaming without shortcuts.
Wargames, sports sims, and RPGs where decisions actually matter.
No fluff. No hype. Just honest takes from the table.
Depth over hype.
No surface-level coverage here.
What you’ll find…
Wargames
Hex-and-counter, tactical, operational, and strategic. Played through, not just talked about.
Sports Sims
Classic and new tabletop and digital sims that turn stats into stories.
Digital Strategy
Deep systems, meaningful choices, and games that reward smart play.
RPGs
Campaigns, solo play, and systems where your decisions drive the story.
Latest Content
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Space Infantry: Resurgence Invasion Pack (Lock ‘n Load Publishing) — First Look
A first look inside the Space Infantry: Resurgence Invasion Pack from Lock ‘n Load Publishing — the reprint combo that bundles the core solitaire sci-fi game with its expansion.
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World War I: Deluxe Edition (Decision Games) — Gameplay (Part 1)
Part 1 of the World War I: Deluxe Edition playthrough from Decision Games — the opening turn of 1914, from the invasion of Belgium to mobilization points that never stretch far enough.
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The Lamps Are Going Out — World War I (Compass Games) — Gameplay
Part 1 of The Lamps Are Going Out from Compass Games — the grand-strategic Great War opens in 1914 with the Schlieffen Plan, naval blockade, and the Big Push.
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Battle Brothers — The Hexed: From Arena Wipe to Bounty Hunt (Episode 1)
Episode 1 of the Hexed: a fresh Battle Brothers company survives an arena wipe, restarts, and hunts its first bounty. Solo tactical-RPG gaming with real consequences.
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Sensuikan: Japanese Fleet Submarines in WWII (Compass Games) — First Look
The Imperial Japanese Navy’s submarine arm rarely gets the spotlight. Sensuikan from Compass Games puts you in the conning tower — a first look at the components and the system.
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Every game here gets played through on camera. Subscribe for first looks, rules overviews, and full solo playthroughs — several times a week.
